The COVID-19 pandemic is having a huge impact on visitor numbers to museums, attractions and tourist destinations around the world. Not to mention the all-important revenue that is attached to these. What can on-line and ‘virtual’ tours offer and how many organisations have grasped the opportunities that lie out there?
While virtual reality as a term has been around for quite some time, multiexperience, augmented reality and mixed reality are relatively new terms. But what do these technologies and terms encompass? And how will people-centric multiexperience impact the audio-visual business?
Entertainment is evolving as fast as technology and we in the business should be on our toes. The way that people communicate, tell stories, share information, seek and find entertainment is evolving. Anna Robb at TheatreArtLife looks at how technology is changing entertainment and what we perceive entertainment to be.